Category:Abilities

(Ordered by ascending trainerpoints recuirement)

Dig is the ability to dig at certain spots on specific maps. Digging at these spots produce various results, from "Nothing Found Here" to being transported to the Underground map system, which enables you to find fossils. 5,000 Trainer Points are required to start the quest needed for Dig, Arch is Gone!

Rock Climb is the ability to climb the small rocks found on the edges of the map. You can learn this ability after completing the two quests, Higher Grounds #1 and #2. It is required in order to reach Noordlake forest, and some parts of the Antarak Volcano. 10,000 Trainer Points are required before being able to start the quests.

Dive is the ability to go underwater at certain locations. These locations are always a darker shade of blue than normal water. It is gained after completing the two quests, Deep Sea Demo #1 and #2. It is required to reach the Underwater maze and Iwanai Island, which also unlocks the Antarak Volcano map. 10,000 Trainer Points are required to begin the quests.

Rock Smash is the ability to destroy small rocks that block certain passages. It is obtained after finishing the quest Cracking the Shell, which is given to you by Harry. It is required to reach Noordlake Cavern, and the Sky Pillar. In order to begin the quest, you must have 15,000 Trainer Points.